GURPS Earth School Redesign

Create Earth 

Regular 

Create good, solid earth where none existed before.

Duration: 1 minute.

Cost: 2 per cubic yard to create earth from nothingness (minimum 2); 1 per cubic yard to solidify mud into good earth (minimum 1). Half that to maintain.

Prerequisite: Earth to Stone. 

Item. Energy cost to create: 200 for mages, 400 for non mages, 

True manifestation. Energy cost to create: 600 Energy per cubic yard of earth.


Rain of Stones

 Area 

Stones rain from the sky onto the area, causing 1d crushing damage per second to all within it. Characters and creatures under the rain of stones take damage on their own turns; if less than an entire second is spent in the affected area, damage is halved (round down). The spell can only be cast outdoors. Armor protects in the usual fashion. A shield with a DB of 2 or better can be held overhead to block the stones, but it may take damage (p. B484). This requires two hands and a Ready action, and succeeds automatically in protecting the character once the shield is readied upward, but this unreadies the shield from its normal protective functions! Inanimate objects, such as buildings, protect with their DR. This is and overhead bombardment spell! It uses 14 effective skill when striking enemy instead of caster skill. 

Duration: 10 seconds. 

Base cost: 2.9(round up to 3). Same cost to maintain. For double base cost, the Rain of Stones does 2d per second! This spell can only be cast outdoors.

Prerequisites: Magery 2 and Create Earth.

Item. Energy cost to create: 300 for mages, 600 for non mages.


Enhanced Earth

This spell magicaly enhances earth into a more useful version of it's previous self. Plants grow two times as bountiful and big as normal by massively invigorating it, If it's transformed into stone, this spell makes stone two times as strong(DR and HP) by increasing density and other factors of strength. If it's transformed into metal this creates artificial legendary metal that is two times as strong as the best iron is capable of being.

Duration: Permanent(Becomes mundane in no mana zone)

Cost: 600 per cubic yard of enhancement.

This is also Enchantment spell.


Body of Stone (VH) 

Regular; Resisted by HT 

Subject becomes an animated stone statue; he temporarily acquires the Body of Stone meta-trait (p. B262). Clothes also become stone, but carried equipment does not. 

Duration: 1 minute. 

Cost: 28 to cast. 14 to maintain. 

Time to cast: 5 seconds. 

Prerequisites: Stone to Flesh.

(Body of Stone: Your body is made of rock. Doesn’t Breathe [20]; DR 5 [25]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Pressure Support 3 [15]; Sealed [15]; Vacuum Support [5]; and Fragile (Brittle) [-15]. 140 points.)


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